In this update;
- User profile pages have been re-designed
- Larger avatars
- Space for user badges (coming soon)
- Comment stacks have been re-designed to match
- Updated to display oldest comment first
- Guild moderators can now add 'ghost' character profiles
- These characters don't appear on the /character index
- These characters don't have equipment profiles
- These characters can't be claimed by users, if they decide to sign up later
- These characters are deleted when removed from the guild which created them
- Throughout the site you will now see animated loading elements appear. Imperfect, expect bugs
- Race/class restrictions have been implemented throughout the site. You may need to update your character.
- Character equipment is now REMOVED if user changes the race/class of the character
- A warning is showed to that effect in the character edit page.
- Ideally this should be a relatively rare occurence - but I've implemented it this way it's much easier on the system to do it this way than check each item against a race/class restricted list on every save. For now.
- Various broken icons have been fixed
- Character profile pages have been redesigned to match the user layout.
- You will now receive notifications when;
- A support ticket has been responded to.
- A support ticket has been marked as solved.
- A character of yours is deleted.
- A character of yours is removed from a guild.
- Your guild moderator priviledges are removed.
- Re-re-designed the transactional emails sent out - the dark theme was a bit too dark for most email clients
- Enabled deep-linking on search results page
- Fixed guild timezone resetting on every page load - ty @saicred
- Added a captcha to the account registration page
- Added an email verification requirement before users can make comments.
- Comments can now be quoted and replied to
- This sends a notification to the quoted user
- Comments can now be edited
- Comments will display if they've been edited
- There is a 10 minute grace window, after that you cannot edit a comment. This may change.
- Moderators can edit comments indefinitely
- Moderators can remove comments
- They must give a reason for doing so, which is included in the notification
- All new /docs mini site
- Covers everything from tooltip.js capabilities to the privacy policy
- Discord Bot is now version 0.2
- Runs on its own VPS
- Has its own mini-site at bot.pantheon101.com showing top searches across last 30 days
- Refreshed /class artwork. (Races and Tradeskills to follow)
- Tooltip styling improved and normalised
- New background image on home page, blurred on content pages
- Styling and Usability improvements to navigation, search, tabs and misc
- Improved event logging site wide
- Removed hidden items from search results
- Users given special roles (Admin/Editor/Moderator/etc) are now highlighted as such
- Improved some of the navbar styling, including notifications and the My {..} dropdown
- Added Notification Settings to user control panel.
- /news has been reverted to the more content-dense layout, with alpha-proper on the horizon.
- Further improvement to sitewide typography.
- Character equipment search in the editor is now cached
- Started work on 3 super secret new features.
- The related lists on each record page (such as the NPC list here on Amberfate) now have a 'view all' link (if there are more than 10) which goes to a pre filtered index of that model. This enables the browsing of NPCs by zone they're found in, Items by npcs that drop them etc
- The above was made easier by; Index page filters have been reworked
- Allows quicker implementation across all models
- The content of them is now cached for quicker page loads
- The sidebar has stuff in it now!
- Admin area completely rebuilt, uniform styling implemented
Known Issues;
- Filter orderBy & sort doesn't always work quite right, this will be fixed in next update
- Posting/editing a comment causes the elements which contain them to become 1000px height. Gone after a refresh.
- Improving the quality of the documentation available in /docs
Next Update;
I'm going to break from the normal pattern a little bit and aim for fixing one specific issue - icon images. This is a much bigger task than I first thought which is why it has been delayed for so long but it really is something I want mostly tied up before v1.